Creator:
Dwarf Master Smith: Drargrim Ironvein
Race: Mountain Dwarf
Crafting Guild: Forge of the Eternal Flame
Notable Traits: Gruff and meticulous, Drargrim was renowned for his perfectionism. He was a master at tempering metals with ancient runic enchantments and had a long history of crafting weapons for dwarven kings and champions.
Methods of Forging:
Drargrim’s method of swordcraft involved ancient dwarven techniques passed down through his lineage for generations. His process included:
- Mithral Infusion: The sword’s core is made from rare mithral ore, known for its lightness and durability.
- Runic Enchantments: Drargrim used an ancient dwarven technique to inscribe protective and sharpening runes into the blade during forging. These runes enhanced the weapon’s durability and made it magical (+1).
- Forging Ritual: Drargrim performed the Ritual of the Anvil, a sacred act involving chants to Moradin, the dwarven god of smithing, to infuse the sword with divine energy. This ritual ensured the sword would remain strong and sharp through countless battles.
- Elemental Quenching: Drargrim tempered the sword in the waters of a subterranean lava stream, enhancing its resilience and giving it a faint glow in the presence of danger.
History:
Name of Sword: Embercleave
Year of Creation: Circa 800 years ago
Purpose: Embercleave was forged for a dwarven prince named Thrain Steelheart, who led a legendary expedition into the Underdark to reclaim a lost dwarven city. The sword was intended to provide its bearer with both strength and protection during this perilous journey.
Notable Events:
- Battle of the Broken Bridge: Thrain wielded Embercleave during the Battle of the Broken Bridge, a skirmish with a horde of drow. The blade’s enchantments allowed him to strike with unmatched precision, turning the tide of battle.
- Thrain’s Demise: Despite his valor, Thrain was ambushed and killed by a beholder while navigating an ancient ruin. The sword was lost along with his body.
How it Came to the Ruin:
Over time, the ruin where Thrain died became forgotten and overgrown. The sword, still clutched by his skeletal hand, lay dormant, lost to time. The ruin, once a vibrant dwarven outpost, has now crumbled into a labyrinth of stone, home to creatures drawn by the lingering aura of the magical blade. Whispers of cursed relics and lost dwarven treasure have drawn adventurers to the ruin, though none have yet emerged with the blade.
Embercleave waits in the darkness, hidden for centuries, its magic undiminished, ready to be claimed once more.